Welcome to the Library!
Your child climbed the school year mountain!
Help your child stay on top of that mountain to be ready for the next grade. Keep your child's brain strong by continuing to learn all summer.
The Summer Learning Packet, which contains the Summer Learning Calendar/Bingo, and a refrigerator magnet, will come home the week of June 10. Guide your child to do as many activities as they can. Students will earn 1 raffle ticket for:
* every 5 Bingo squares completed
*every 10 Calendar days filled in by reading 20 min. or doing a math or other learning activity
* returning the Calendar/Bingo to school on time in September
* bringing in a picture of themselves doing a Summer Learning activity to school in September.
Raffle Prizes: New Books! 2 winners per grade level
The Resource links below will give you plenty of ideas.
Try Coding Games and Learning Games on the right on this page.
We read Sylvester and the Magic Pebble, by William Steig. If you hold that magic pebble, anything you wish for comes true. There was plenty of room for discussion, especially when students shared what they would do if they had a magic pebble, and a mean, hungry lion was coming straight toward them. They had a lot of good ideas, like wish the lion was gentle, wish the lion would disappear, or wish that they were someplace else. Sadly, Sylvester doesn't make such a smart wish.
We read a very old story that children still relate to. Curious George Rides a Bike, by H. A. Rey. We talked about what curious means, that feeling that you just have to know something you don't know. George's curiosity leads to fun escapades, but also gets him into trouble. My favorite part is when he stops delivering the newspapers, making them into boats to sail down the river instead!
Students are working hard on alphabetical order, and beginning to use that skill to find words in the Cat in the Hat Beginner Dictionary. We will move on to another dictionary soon, and learn how to find out the meanings of words. To practice alphabetical order, there are links to 2 computer games, under Learning Games, to the right on this page.
Students are learning about keywords and how to use them. The keyword is the important word in a question. This is the word you look up to answer your research questions. Students are given questions, have to identify the keyword, then use it and the print encyclopedia to find the answer. For example, if you want to know how many moons Jupiter has, you look up Jupiter. This also requires alphabetical order skill.
Students are learning how to verify research sources. With all the news on social media these days, we cannot believe everything we read. The best thing to do before passing on a story you hear is to check a couple of other sources and see if you find the same story. Students are doing a simple version of this, by using 3 different research sources to answer the same question, and looking to see if the answers are the same.
Ms. Shapiro's Book Reviews
To read more about these great books (Jennifer Murdley's Toad, Lemonade Crime, Pirates of Crocodile Swamp, The Fairy Tale Detectives) click here:
Try a new series! Martin Bridge, Mercy Watson, ZigZag Kids, or My Weird School. To read more about these books, click here: Grade 2 Reviews.
Great Early Reader series: Poppy and Max, Cork and Fuzz, Minnie and Moo, Penny.
Charter Oak Children's Book Award
Students in grades 1 and 2 are voting for their favorite out of 8 books. So are 17,000 other students in Connecticut. Which book will win?